Free tools for Unreal and DCC pipelines
Dousen publishes three free tools for game asset pipelines: a naming convention checker for Unreal Engine assets, a Perforce ignore and typemap generator for Unreal and DCC projects, and DousenClips, a Maya animation clip exporter. The browser tools run client-side and need no account; DousenClips installs into Maya with no license. All produce files you can use with or without Dousen.
DousenClips for Maya
Free Maya tool: define animation clips and poses in the scene and batch-export engine-ready FBX with root motion, loop checks and notifies. No license needed. Read the user guide.
Unreal asset naming convention checkerTest asset names against the Dousen style, the Allar style guide or a prefix-only rule set, then export a Dousen conventions YAML file.
Perforce .p4ignore and typemap generatorGenerate an ignore file and p4 typemap entries for Unreal Engine 5, Blender, Maya, 3ds Max, Houdini and Substance.
Both tools run in your browser and send nothing to a server.
Related
Dousen is free during the studio beta, with access by request, and free forever for teams of up to 5 users. Request early access.